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Build a complete game in 16 weeks.

The complete start-to-finish guide to making a video game with AI as your development partner, refined over 12 years of teaching game development. It’s 100% free and lands in your inbox the moment you sign up.

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Students who followed this guide have won national contests in interactive applications and game development.

Every game starts with an idea.

Describe it, scope it, and plan it with AI at your side. No art yet, just a plan you can actually finish.

Then the pieces drop into place.

Each week, you and AI add something you can play and test.

Sixteen weeks later, it ships.

A finished game with your name on it.

One game. Four stages. Sixteen weeks.

A clear path from blank project to a build you can share, with AI in the loop at every stage. Stage details below are placeholders until we match them to your real guide.

Plan and prototype

Weeks 1 to 4

Turn an idea into a scope you can finish, then get the first playable version running.

Core gameplay

Weeks 5 to 8

Movement, rules, goals, and the win and lose states that make it a game.

Content and feel

Weeks 9 to 12

Levels, art, sound, and interface that turn a prototype into something people want to play.

Polish and ship

Weeks 13 to 16

Testing, fixes, and a final build you can submit, publish, or show off.

It works. Students keep winning with it.

I taught game development for 12 years. This guide is what I built to get students from idea to finished game on a deadline, and several of them went on to win national contests in interactive applications and game development.

Student game screenshot
Contest win or award

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